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.First releaseJune 2, 2002Latest releaseSeptember 19, 2019Shantae is a series of developed by, with the first title having originally been distributed. The eponymous heroine of the series, a half-genie named, was created by Erin Bozon, while the games themselves were created from this character by her husband Matt Bozon. The series consists of five games: (2002), (2010), (2014), (2016) and (2019).Set in the fictional world of Sequin Land, the series follows Shantae, a half-genie who serves as the guardian of her hometown, Scuttle Town, and more generally Sequin Land as a whole, protecting it from various threats, which generally involve to some extent her nemesis, the lady pirate Risky Boots.
The setting, despite various fantasy, dark fantasy and steampunk elements, mostly displays oriental-inspired aesthetics. All games involve collecting new powers and items, which vary from game to game, to strengthen Shantae and unlock access to new areas.Although releasing to strong reviews, the first game sunk into obscurity, its poor sales generally being attributed to its late release on the, which at the time had already been replaced by the. The series resurfaced in 2010 with Risky's Revenge, and has since enjoyed more commercial success and a growth in popularity.
Aug 29, 2015 Relic Hunters Zero is a FREE game about shooting evil space ducks and evil space turtles with tiny cute guns. It’s fast, it’s tactical, and feels delicious and smooth to play. Relic Hunters Zero was released on Steam with trading card support on 18 August 2015. There are 15 cards in the series. Unlike with paid games on Steam where playing the game drops 1/2 of the cards in the set rounded up, or Free to Play games where cards drop through purchasing in-game content.
The series has been met with strong critical reception, and is considered the flagship series of WayForward Technologies. Contents.History The character of Shantae was created by Erin Bell, the wife of Matt Bozon, the game's creator. In 1994, during their engagement, Erin got a flash of inspiration while coming back from her camp counsellor days, and created the character, naming her 'Shantae' after one of the campers, as well as developing her dancing abilities. Matt later asked her what she would come up with if she was to create a video game character, and she introduced him to Shantae.
Matt liked the idea and fleshed out the mythology and cast of the game. Erin imagined that the character could summon or charm animals by belly-dancing. This would later become the basis for the transformation dances. Matt has provided two contradictory stories about how the idea for the hair whip came to be: in one, he said he was inspired by the nine-foot-long hair of his wife, while in the other he claims that Erin's original sketches already featured Shantae using her hair as a weapon.Matt Bozon has stated that his main influences for the game series are, and anime, mostly which he claims as a heavy influence, and others like, 's films, and, as well as 80s cartoons like or, while Erin Bozon's main influence was. The signature catchphrase from the franchise, 'Ret-2-Go', was created by a friend of them who kept using it when they were working on animation clean up for the animated film, and the expression made its way into the script as an. Matt also elaborated a bit on the development of Sky's character, who was initially named 'Twitch' and had a different appearance.
She was altered later on in development, and the original Twitch character served as the basis for a similarly-named character and her friend in.When asked about whether the Shantae series was conceived as pushing feminist values because of its strong female cast, Matt Bozon acknowledged that he liked to portray the Shantae world as having the girls 'run the show' and not be defined solely by their appearances. While he admitted that most female characters had a deliberately sexy design to them, and the male characters often displayed a variety of weaknesses, he also said that he just liked depicting Shantae's world this way 'for no precise reason', and that it was certainly possible that strong male characters could appear later in the franchise's future. Characters Shantae. Main article:Voiced by: Meagan Glaser ( Risky's Revenge), (all other appearances)Shantae is a half-genie, the daughter of a human father and genie mother.
She is described as having little magical abilities, including being capable to whip her hair as a weapon, but has a strong sense of right and wrong and is a skilled dancer. Mimic Mimic is a member of the Relic Hunters, a society of treasure hunters who unearth and studying ancient artifacts. Although not related to her by blood, he is Shantae's adoptive uncle, as he raised her after her parents' disappearance. Sky Voiced by:Sky is Shantae's life-long friend, a war bird trainer and the daughter of a Relic Hunter herself. Never seen without her pet war bird Wrench, she is described as being in a hurry to grow up.
Sky appears as a playable character in Half-Genie Hero 's 'Friends to the End' mode.Bolo Voiced by: Nathan SharpBolo is Shantae's friend and sparring partner. He is described as being rather slow and very easily attracted to girls, though he seeks to prove himself as capable of being a hero.
Bolo appears as a playable character in Half-Genie Hero 's 'Friends to the End' mode.Rottytops Voiced by:Rottytops is a sentient zombie girl who is described as being mischievous and constantly looking for trouble for fun. After her first encounter with Shantae in the first game, although her behavior toward her remains ambiguous, in-game dialogue in Shantae and the Pirate's Curse reveals that she holds Shantae in great esteem and wants to be her friend. She has two brothers named Abner Cadaver and Poe.
Rottytops appears as a playable character in Half-Genie Hero 's 'Friends to the End' mode.Risky Boots Voiced by:Risky Boots the lady-pirate is Shantae's evil nemesis and the series' primary antagonist. She constantly seeks to conquer Sequin Land or take revenge on Shantae for ruining her schemes. Risky is aided by her pirate crew, made up of tiny humanoid creatures called Tinkerbats. Shantae and the Pirate's Curse reveals that she was once second-in-command to a very dangerous being named the Pirate Master, and was corrupted by dark magic while serving him. Risky aids Shantae against the Pirate Master in Pirate's Curse and appears as a playable character in Half-Genie Hero 's 'Pirate Queen's Quest' mode.Games Aggregate review scoresGame(GBC) 78%(NDS) 85/100(Wii U) 77/100(iOS) 75/100(PS4) 74/100(NS) 86/100(Wii U) 85/100(3DS) 82/100(XONE) 79/100(PS4) 75/100(Vita) 82/100(NS) 82/100(PS4) 81/100(Wii U) 80/100(XONE) 80/100(PC) 76/100Release timeline 19Shantae (2002). Main article:A fifth Shantae game, Shantae and the Seven Sirens was announced in March 2019 and released for in September 2019. Ports for, and are scheduled for release in 2020.
Other games Some characters from the series have made crossover appearances in other games: Shantae and Bolo appear as playable characters in the game Watch Quest. A Shantae-themed microgame, 'Shantae NAB!' , was created by Matt Bozon in and distributed by Nintendo as one of its 'Big Name Games' entries. Risky Boots is featured in the -funded by Heart Machine, in a backer-exclusive quest, as part of a mutual support action between the funding campaign for that game and Half-Genie Hero.
Shantae herself is featured as a playable supporting character in the crowdfunded game by Lab Zero Games. Shantae appeared as a guest character in and in and as a downloadable guest character. Both Shantae and Risky Boots appear in as spirits.Cancelled games Plans for a sequel to Shantae started soon after its release. Shantae Advance, also known as Shantae 2: Risky Revolution, was a sequel that was in development for the, but was canceled after not being picked up by a publisher. A demo of the first world was developed, and while not released to the public, WayForward a full playthrough of it on October 3, 2013, as part of a promotion for the crowdfunding of Half-Genie Hero.Shantae Advance was planned to consist of eight chapters of gameplay split over seven towns, six islands, and six labyrinths; this was estimated to take about twenty hours to play through. In addition to the regular gameplay, six minigames and a multiplayer battle mode were planned.
Ambulance games simulator. Four of the labyrinths were supposed to be based on the four seasons; the first labyrinth, which was featured in the demo, was based on autumn, and its hub room was filled with falling autumn leaves. The story of Shantae Advance involved Risky having her Tinkerbats digging under Sequin Land, and putting a pillar in the middle, allowing the land to be rotated.
This could be used in the gameplay to rotate the world, lining up the foreground with objects in the background, thus giving the player access to new areas.New gameplay elements for Shantae Advance included the ability to move between the foreground and background, swimming, flying in 3D on the back of Sky's bird Wrench, and some new forms for Shantae to transform into; these included a new version of the spider, a crab, and a mermaid. Many of these features were ultimately implemented into later titles; background movement, swimming, and the mermaid transformation were introduced in Risky's Revenge, while flying on Wrench and all three transformations were used in Half-Genie Hero. As with the original game, Shantae Advance was developed by Matt Bozon on his own time.Another attempt at a Shantae sequel was Shantae: Risky Waters, a game planned for the with experimental gameplay taking advantage of the double screen function of the console. Plans were scrapped after WayForward failed to find a publisher as well.
Retrieved December 17, 2015. ^ Isaac, Chris (December 2, 2015).
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Contents.Basic Stats These are shown as 'Basic Stats' in your character panel. (CTL-C to display) Morale. In-game Definition: The amount of damage you can take before being defeated in combat. Morale is the equivalent of 'health', 'hit points', or 'HP' in other games, and is roughly commensurate with the amount of pain the character can suffer before being defeated. In LOTRO, characters never die, that is, they are never killed, only defeated. When a character's reaches zero (0), the character is.
Skills can no longer be used. However, the player may still chat with other players.Revival is the partial restoration of and to a ally. Also knows as ' Res or Rez (short for Resurrection). When defeated, the character has 600 seconds to be revived in-place. Other players (and a few NPC's) can revive a defeated character, and a player may sometimes revive his/her own character.
When the timer expires, the character is automatically transported to the nearest and revived there. A character may also choose to Retreat, which will have the same effect without waiting for the 600-second timer., and are the only classes that have the ability to revive other players. A character may have another option to revive him/herself, but this option has a long cooldown. The length of this cooldown increases with level; the longest cooldown is 2 hours. If a character's own Revive option is on cooldown, can be spent to reactivate it. Revive is generally not available inside an, even if it's off cooldown.
Retreat or revival by another player are the only options. A character that revives him/herself appears on the spot where he/she was defeated with very little Morale. As such, it is advantageous to ensure the area is safe before reviving. When other players revive a defeated character, the revived character appears where the other player's character was standing when the revival skill was used. Maximum Morale can be improved by wearing armour/weapons/jewelry that grant a Morale or Vitality bonus.
Some foods can also grant a Morale/Vitality bonus, as can other consumable items. IMPORTANT: The content of this page is no longer accurate. It is OUTDATED.Please check and update this article if appropriate, then delete this tag.Noticed by: (. ), 03:43:10, June 24, 2019⇒ The Virtue system has been updated.Secondary AttributesLost Morale and Power regenerate over time, both in and out of combat.
Of course, regeneration in combat occurs a lot slower than out of combat.The speed of regeneration (in points per minute) depends primarily on your race and class. It is modified by and (keep in mind that also can be augmented by ):(NCMR). 7.2.
(+69 to +1017). (+52 to 764). (+35 to 510)(ICMR) is increased by:. 1.5.
(+11 to +214). (+7 to +160). (+5 to +107)(NCPR) is increased by:. 24.
(+68 to +743). (+51 to +558). (+34 to +372)(ICPR) is increased by:. 1.71. (+8 to +154).
(+6 to +115). (+4 to 77)All regeneration rates can be sped up by and.Dealt OffenceOffence involves the three main means of damaging an opponent:, and. See alsoMelee OffenceAmount of damage dealt with weapons and abilities. Improved with and the. See alsoRanged OffenceAmount of damage dealt with weapons and abilities.
Improved with and. See alsoTactical MasteryIncrease the amount of damage you do with abilities like those of the, and, as well as several and skills. It also increases your.For, increases with.For, Tactical Mastery increases with.For, and, Tactical Mastery increases with., and gain 8 points of Tactical Mastery per 1 point of. gain 8 points of Tactical Mastery per 1 point of. All other classes gain 5 points of per 1 point of, or.Note that gives little benefit to, and, merely improving a few self-heals through.Critical Hits.
See alsoMelee Critical ChanceYour chance to score a critical hit with weapons and abilities. Improved with and Melee.Ranged Critical ChanceYour chance to score a critical hit with weapons and abilities. Improved with and Ranged.Tactical Critical ChanceYour chance to score a critical hit with healing or damage. Improved with and Tactical.As of the Riders Of Rohan expansion damage mitigations have been simplified and fall into two categories,.
IMPORTANT: The content of this page is no longer accurate. It is OUTDATED.Please check and update this article if appropriate, then delete this tag.Noticed by: (. ), 03:17:02, June 24, 2019⇒ The Virtue system has been updated. Physical Mitigation is the character stat that measures the reduction in damage the player character takes from physical damage sources. Damage of types, and is reduced based on the Physical Mitigation stat. You can see the type of damage being done to your character by any specific skill by viewing the combat log. PvP: Note that Physical Mitigation is less effective against Orc-craft and Fell-wrought damage than against Common damage. It should also be noted that Ancient Dwarf-make, Beleriand, and Westernesse damage-types can only be found on weapons or abilities used by characters of the Free People's, so a Free People character having mitigation against them is mostly pointless outside of sparring.The primary source of Physical Mitigation is (1:1).
Some gear items, virtues, and relics also provide Physical Mitigation. No contribute to Physical Mitigation.The following increase Physical Mitigation:. (84 to 1539).
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(84 to 1539). (51 to 923). (51 to 923). (29 to 513). (29 to 513).
Physical Mitigation is an important stat for tanks as most basic mobs in skirmishes and instances will do damage. Most tank classes have an easy path to acquiring large amounts of Physical Mitigation. Guardians, Captains and Wardens will get a huge amount from their shields. See for current cap values.
Microsoft train simulator 2. You have to speedup your trains as well as stop it at the proper time. You will have to operate the interior of train with the help of your Keyboard and mouse or other controllers. This game is visually really stunning and you will get to hear the awesome sound effects which makes it feel really surreal.
IMPORTANT: The content of this page is no longer accurate. It is OUTDATED.Please check and update this article if appropriate, then delete this tag.Noticed by: (. ), 03:20:58, June 24, 2019⇒ The Virtue system has been updated. Tactical Mitigation is a which reduces the amount of incoming damage your character takes from certain damage sources. It protects you from most attacks that are non-physical., and all fall under the category of tactical attacks and thus have their damage directly reduced by Tactical Mitigation. Tactical attacks cannot be, or, but they can be.
You can see the type of damage being done to your character by viewing the. The primary sources of Tactical Mitigation are,. 'Oh, I do not know about this. I do not know about this at all!' 'Oh, I do not know about this.
I do not know about this at all!' -AccuracyThis article is marked for checking accuracy.Please check other sources to verify if the information provided is correct.L:15L:20L:20L:15L:15.L:20.L:15. Starting proficiencies. L:? Level at which you can learn armour proficiency. Starting stats for Level 1 on entering Middle-earth.Guardian starts out equipped with a shield.Basic Stats429Offence892929278Defence0000AvoidanceN/AN/AN/AN/AN/AN/A89442389N/AN/AN/AN/AN/AN/AN/AN/AN/AN/A4MitigationsDamage SourceDamage Type325447Below are classes ONLY available via LOTRO Store.
Warden starts out equipped with a shield. 'Oh, I do not know about this. I do not know about this at all!' -AccuracyThis article is marked for checking accuracy.Please check other sources to verify if the information provided is correct.Basic Stats 11267Offence6258Defence0000000AvoidanceN/AN/A5830118N/AN/A5627MitigationsDamage Source00000000Damage Type84418Enhancing basic stats You can enhance your character's five basic and modify your Offence and Defence attributes in several ways. Most all of these enhancements are cumulative, however, the devices providing the enhancements are frequently 'self limiting' - you can only wear two earrings or equip one shield, for example. Other items, such as foods, are limited to one type in use at a time.
Some items 'cancel out' immediately, i.e. Allow immediate swapping, but other items have 'cool-down' timers which must expire before the next similar item can be 'used' - typical with foods, if you consume the wrong one, you have to wait until its duration or cool-down expires. Permanent EnhancementsA Stat Tome is a device to permanently increase one of your character's five basic (, and ).
A statistic upgrade is acquired by consuming the appropriate Stat Tome. Each Tome to increase your basic Character Stat must be consumed in sequence — 1, 2, 3, etc.
These increases are reflected in your Character's Passive Skill panel, under ' Attribute Enhancements'.
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